Educators want examples, models, evidence of how a method or framework can be implemented in their own classrooms. As I began to think about my final project, I felt as though I was missing a piece of the process necessary for moving forward. While reading Chapter 9, Bransford, Brown and Coxing (2000) provided actual examples of inquiry-based units. Having a fairly strong background in integrating technology to support learning, I focused on the examples of actual teacher lessons and tasks to deepen my personal understanding of how to develop a good task.
Caswell (2014) in the video Knowledge Building states:
“Inquiry is about creating equitable, inclusive, engaging and active learning environments
that spark children’s natural curiosity, that makes students’ thinking visible and that transform classrooms into communities of learners.”
that spark children’s natural curiosity, that makes students’ thinking visible and that transform classrooms into communities of learners.”
With this statement at the forefront, I began to think about what actually makes a good inquiry-based task. Historically, educating students has followed an assembly line model (Bransford, Brown & Cocking, 2000, Ch 9) where students would sit in rows, learning the same information and demonstrating understanding in the same way. I do believe a lot of progress has been made in the last 5 years and since our textbook was written. In my experience visiting many different classrooms, students are more active in their learning and technology is embedded throughout the day to enhance their learning. When I ask junior and high school students about the way they use technology, many of them are able to articulate clearly the various devices, programs and tools that support their learning experience. Of course, there is a fairly broad range of skills from one classroom to the next due to teacher style, comfort and preference. However, in my school district where every school has wifi and either a computer lab, laptops, iPads or Chromebooks, significant professional development opportunities are offered. Yet some teachers are still considerably "behind the times". How do we communicate the importance of designing accessible learning environments through the use of technology? How do we encourage educators who are not as tech savvy to learn about the methods and benefits of leveraging technology to support learning?
Developing a “good” task that incorporates content, pedagogy and technology can be challenging, but I believe that ideas often come from students. Teachers need to be okay with letting go and being flexible so that student exploration may evolve. An example of this is an experience I had with my students a few years ago. The general curricular outcome being addressed was understanding tax in grade 8 mathematics. I had demonstrated in numerous ways through examples, videos, and practice of how to calculate tax. Yet, many of my students still struggled with the concept and repeated practice on worksheets had no value. Then the inevitable question arose, “When are we ever going to use this in real life?” I knew the answer and could easily have listed a number of examples, but instead I spent the evening developing an authentic task to help students understand the importance of tax. The following morning students arrived in the classroom at Calculations Cafe where tables were arranged and set with tablecloths, tea lights, ‘u-pen-sils’ (pencils taped to plastic forks) and takeout menus from a popular chain restaurant. At each table grouping, scenarios were printed on a card for students to understand the purpose of their dining experience and who they were dining with. Together the diners needed to order items from the menu and calculate the overall cost of the meal, including tip. In retrospect, research on the service industry and the concept of tipping would have enhanced students learning. The discussion that may have evolved around what was an acceptable tip percentage in North America at various service industries, including restaurants and salons would have been beneficial. Because students bring with them their own opinions and cultural beliefs (Bransford, Brown and Cocking, 2000, Ch. 6), this discussion could have been more fruitful and helped students with the overall concept and connection to community.
This week's readings have helped me to understand the types of inquiry-based tasks that can be developed to enrich and enhance learning. As a consultant, how can I carry over my course learnings into planning professional development for district staff? How do I develop inquiry-based learning in the workshops and sessions I provide to other educators?
References
Bransford, J., Brown, A. & Cocking, R. (2000). The design of learning environments. How People Learn: Brain, mind, experience and school (pp. 131-154). Washington, D.C.: National Academy Press. (Chapter 6)
Bransford, J., Brown, A. & Cocking, R. (2000). Technology to support learning. How people learn: Brain, mind, experience and school (pp. 206-231). Washington, D.C.: National Academy Press. (Chapter 9)
Knowledge-building.org, (2014). Knowledge Building. [online] Available at: http://www.knowledge-building.org/ [Accessed 24 Jul. 2014].
Image borrowed from
http://d1mpb3f4gq7nrb.cloudfront.net/img/toons/cartoon6795.png